Quest Ladder
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Quest Ladder / Choices and targets
Choices and targets
Each option gets its own step, so a choice can be as rich as a stem.
An option can be a picture. Give it the room.
One step per item
On the formats that have options, each one is its own step in the sidebar. The bar at the bottom reads Choice 2 of 4, with Add another choice beside it, and matching questions add a matching run of Target steps.
The reason each gets a whole step is that an option is a content field like any other: a choice can be an equation, a diagram, a table or a short passage, built from the same content blocks as the stem.
Marking one correct
Mark as correct flags the right option; once flagged the button reads Marked correct. On select-all you flag as many as Number of correct choices allows.
On ordering, each item instead carries its place, shown as Position 3 in correct order. On matching, each choice is paired with a target.
Choice id and Target id
Every item has a Choice id or Target id. It is a stable internal name, and it matters more than it looks.
Options are shuffled when a question generates, so position is not identity. An active learning block that says if they picked option B would attach its feedback to whatever landed second. The id is what survives the shuffle, and it is what the branch conditions use.
Keep ids meaningful — off_by_one rather than c3 — and the branch conditions in a learning block read like sentences about misconceptions rather than a lookup puzzle.
Writing the wrong ones
The correct option is the easy part. The distractors are where the teaching is, and the delivery report will tell you whether they worked: Common wrong answers counts what learners actually picked.
- Each wrong option should be the answer to a specific, plausible mistake.
- An option nobody ever picks is wasted space — replace it with a real misconception.
- An option half the class picks has found something worth teaching. Attach tailored feedback to it with an active learning block.
- Never write none of the above or both of the above: shuffling makes them meaningless.