Quest Ladder
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Quest Ladder / Exit routing
Exit routing: outcome × confidence
Ten rows that decide what happens next, depending on whether they were right and whether they knew it.
Right and unsure needs something different from right and certain.
The grid
Exit routing (outcome × confidence) is a table with three columns — Outcome, Confidence and Pedagogy sequence — and ten rows. Five confidence levels for Correct, and the same five for Incorrect.
A learner rates their confidence when they answer. The combination of what they scored and how sure they were picks a row, and the blocks on that row are what they meet next.
This is the single most valuable idea in the Quest Ladder, and the one most people skip. A learner who is right and certain needs nothing. A learner who is right and guessing needs the reasoning. A learner who is wrong and certain needs to be stopped, because a confident mistake repeats.
Filling it in
The palette above the grid is headed Pedagogy blocks (drag onto a row). Each chip shows the sentence a learner actually sees, with the technique name in smaller text beneath, and an information icon for the detail.
- Drag a chip onto a row, or use Add block. An empty row reads Drop blocks here.
- Move earlier and Move later order the sequence within a row; Remove takes one out.
- A row can hold several blocks, and they run in the order shown.
You do not have to fill all ten from nothing. Set Subject area — Mathematics, Sciences, Psychology & social sciences, History & humanities, Languages, Computing, Medicine, Law, Business & economics or Other — and Fill recommended defaults lays out a sensible grid for that discipline, which you then adjust.
Reading a row
Every row has a hover card with four lines: a title, what the combination means, what is recommended, and what to avoid. They are worth reading once, because the reasoning is not obvious from the labels.
The starkest is wrong and certain. Its card calls the combination critical — a confident wrong answer compounds if uncorrected — says that error analysis locked first is non-negotiable, and names what to avoid: any path that skips articulating why they were wrong.
| Combination | What the learner needs |
|---|---|
| Correct, certain | Nothing, or a stretch. Do not make them sit through an explanation of what they know. |
| Correct, unsure | The reasoning. They got there and do not know why, and that will not survive a fortnight. |
| Incorrect, unsure | The method. They know they are lost, which is the easiest state to teach. |
| Incorrect, certain | To be stopped and made to articulate the mistake before anything else. |
What the editor will tell you
The panel warns rather than blocks. Two warnings are worth acting on: a routing that never uses error analysis on the confident-wrong rows, and a block placed on a row before it has any content — it shows a needs-content badge and generates nothing for a learner.
The in-app Exit mechanism routing guide carries a recommended grid for each of the ten subject areas, with the reasoning. It is the best single thing to read before you design your first routing.