Quest Ladder
TeachFORGE.ai
Quest Ladder / The editor
Inside the question type editor
The editor shows one step at a time on purpose. This is the map of all of them, so you always know where you are and what is left.
One step on screen. The whole shape in your head.
Five stages
The strip across the top holds five stages. They are a rough order, not a wizard — you can jump back at any time, and most types are built by circling rather than marching.
| Stage | What you settle there |
|---|---|
| Setup | What this type is: its format, description, classification and the settings every generated question inherits. |
| Dynamic content | The values that change between versions, and any logic built on them. |
| Content | The words a learner reads: the stem, the choices, the answer, the hints, the solution. |
| Learning | What happens after they answer, and which blocks run for which outcome. |
| Review | Preview it, verify it renders, read it as a teacher, publish it. |
The steps inside them
The sidebar groups the individual steps under Setup, Dynamic content, Content, Dynamic learning and Review and refine. Some appear only when they apply: you get a Choice step per option on a multiple-choice type, a Target step per target on a matching one, and one step per hint, per solution step and per routed learning block.
That is why two types can have very different step counts. A true-or-false question with one hint has a handful; a six-step proof with four hints and three learning blocks has dozens.
- Previous and Next move one step; Next section jumps to the next group.
- Focus editor hides the chrome when a long piece of content needs the room. Exit focus brings it back.
- On a phone the stage strip becomes a picker reading Step 3 of 21.
- Work saves as you go; the autosave chip in the header tells you when it last did.
The seven section chips
Below the stage strip sit seven chips — Details, Shared settings, Dynamic content, Stem & answer, Hints, Solutions and Active learning. Each is Empty, Has content or Confirmed.
Confirmed is a deliberate act: you press Mark section complete when you are happy with a section, and Unmark if you change your mind. The distinction matters because a section can be full of AI-generated text nobody has read yet, and Has content is honest about that where a tick would not be.
The same chips appear in the Question Types list. Getting into the habit of marking sections complete is what makes that list readable when you have two hundred types.
When saving is blocked
The problems dock appears when something would make the type invalid. It reads 1 problem blocks saving, or the count if there are several, and every entry has a Go to button that takes you to the exact field.
The common ones are a correct answer that no longer matches the answer format, a placeholder pointing at a variable that has been renamed or deleted, and a learning block that routes to an option which no longer exists. Each states which is which rather than making you guess.